Why Become a Connected Educator by Jared Covili

Duration: 0:27:59

Published by Wesley A. Fryer

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This is an audio recording of a roundtable discussion led by Jared Covili (@covili) on May 1, 2015, at the WYTECC 2015 Conference in Rock Springs, Wyoming. The discussion focused on the meaning and benefits of being a “connected educator” today. Jared is the author of “Going Google: Powerful Tools For 21st Century Learning” and has been a trainer at Utah Education Network in Salt Lake City, Utah for 10 years. His second book, “Classroom in the Cloud,” is currently in production for a 2015 release. Learn more about Jared’s work on his website, www.jaredcovili.com.

#wytecc15 conference by Wesley Fryer, on Flickr

Apps and Beyond in the Elementary Classroom

Duration: 00:00

Published by Wesley A. Fryer

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This is an audio recording of Stephanie Hime’s presentation “Apps and Beyond in the Elementary Classroom” on October 8, 2014, at the Oklahoma Technology Association / EncycloMedia Conference in Oklahoma City. Stephanie is a 3rd grade teacher in Clinton, Oklahoma. Her primary Twitter ID is @MrsHime and classroom Twitter ID is @himetimers. Her classroom YouTube channel has fantastic examples of student-created and teacher-created videos providing a “window” into classroom learning. Stephanie has been using KidBlog for interactive writing with her students for 3 years. Her website is www.mrshime.com. She posts 1 photo of students learning in her classroom PER DAY on ShutterCal, to share with parents and the world. She helps students use a variety of iPad apps to “show what they know with media,” and showcases student work through a weekly blog post and video. (See “Week 7” for a recent example.) The official description of her session was:

Apps are great, let’s use them to go beyond “just apps” and spring into class projects. An example is: use the Tellagami app to make a Book Review, then the Aurasma app to make an aura using the Gami as the overlay on a student’s illustration of the book. I would love to share my apps integrated into projects!

iPad Quick Edit Videography (Sept 2014)

Duration: 0:53:45

Published by Wesley A. Fryer

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Yesterday I shared a videoconference with homeschoolers in Nenana, Alaska, which is almost 4000 miles away from where I love in Oklahoma City. The title of the videoconference was “iPad Quick Edit Videography.” I introduced participants to the use of the free “YouTube Capture” app for trimming videos, making video collages by combining clips, adding copyright-friendly music clips to videos, and publishing to YouTube. I also introduced the basics of using the iMovie for iPad app. I created a Google Doc of referenced links for the session, which included the “Quick Edit Video” page of Mapping Media, and the “Quick Edit Videography” webpage from my August 2014 iPad Media Camp curriculum wiki. The official session description was:

Learn to shoot, edit, and publish a video on an iPad in a fraction of the time this process takes with a laptop computer and “traditional” video gear! Flash-based video camcorders on mobile computing devices (like the iPad) can empower learners to create and publish “quick edit” videos. In this session we will discuss example iPad videos, explore different apps for quick-edit videography, and learn to to successfully facilitate student-created iPad videos. We’ll also learn about options for puppet videography with iPads, including actual finger puppets as well as virtual puppets using apps like Puppet Pals. Prepare to have fun and unleash a wealth of creative ideas on your students during and following this workshop!

Narrated Art Projects with AudioBoo Using iPads (Sept 2014)

Duration: 00:00

Published by Wesley A. Fryer

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This is a recording of Wesley Fryer’s after-school workshop for teachers at Independence Elementary School in Yukon, Oklahoma, on September 4, 2014. The workshop title was “Narrated Art Projects with AudioBoo Using iPads.” The session description was: Draw a picture or take a picture, and then record your voice with a website or app which shares your recording with your image. Narrated Art Projects provide excellent opportunities to practice meta-cognition, use nonlinguistic representation to boost student achievement, and improve oral communication skills. In this workshop we’ll view and discuss examples of student-created narrated art, and also create examples together in the session. Websites like AudioBoo and SoundCloud offer cloud-based audio recording and sharing using free smartphone applications as well as browser-based interfaces. Apps like ShowMe and Draw & Tell for iPad can streamline the creation and sharing of narrated art. Learn how narrated art projects can become important elements in students’ digital portfolios.” More resources related to Narrated Art and Narrated Photo projects are available on Mapping Media t othe Curriculum. Student examples shared at the start of the workshop included:

  1. Horses Boo (5th grade – AudioBoo – integrated into a Radio Show also)
  2. Evan, Madison & Andrew on the String Phone (Yukon, Oklahoma)

Creating Multimedia eBooks (July 2014)

Duration: 1:01:03

Published by Wesley A. Fryer

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This is an audio recording of Wesley Fryer’s presentation, “Creating Multimedia eBooks,” on July 29, 2014, in Chicago, Illinois at the EdTechTeacher Midwest Summit. The official description was: Enhanced eBooks on iPads, iPhones and iPod Touches can include audio, video, and interactive animations in addition to digital text, images and links. In this session we’ll view examples of different multimedia eBooks created by both professional authors as well as students. We’ll learn how to use the iPad apps “Book Creator” and “Creative Book Builder” to create and share enhanced/multimedia eBooks using DropBox for free cloud storage/distribution. We’ll also discuss how to create printed version of your books using the print-on-demand service Lulu.com. Other options for directly publishing your eBooks will also be discussed, including Kindle Direct Publishing (KDP), the Apple iBookstore, and Google Play.  Presentation slides are available as a Google Presentation, additional resources and links are also available.

Coding Fun with Hopscotch for iPad (June 2014)

Duration: 1:22:22

Published by Wesley A. Fryer

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This is an audio recording of Dr. Wesley Fryer’s presentation, “Coding Fun with Hopscotch for iPad” at iPadPalooza in Austin, Texas, on June 20, 2014. The session description was: Hopscotch is a free iPad app which can be used to introduce students to basic concepts of software coding and computational thinking, since it uses a “block based” programming language similar to “Scratch software from MIT. (scratch.mit.edu) In this session we’ll explore several techniques using the free 2013 eBook by Dr Wesley Fryer, “Hopscotch Challenges: Learn to Code on an iPad!” which enables students to create simple “collide games” on the iPad as well as mathematical art drawings. Learn how your students can begin developing their coding, computational thinking, and problem solving skills using Hopscotch for iPad!

Presentation slides for this session are available.

Google Hangouts 101 (June 2014)

Duration: 1:01:44

Published by Wesley A. Fryer

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This is an audio recording of Dr. Wesley Fryer’s presentation, “Google Hangouts 101” on June 10, 2014, at the EdTech Team’s Texas Summit featuring Google Apps for Education in Richardson. The breakout session description was: A Google Hangout is a free, web-based videoconference that can include up to 10 participants and an unlimited number of viewers who can participate via text Q&A. Google Hangouts support document and screensharing, as well as optional recording for archival and later viewing on YouTube. Google Hangouts are a fantastic platform for teacher and class collaboration. The Google Connected Classrooms program provides opportunities for students to participate in free virtual field trips throughout the year on a variety of engaging topics. Come learn how to add Google Hangouts to your virtual teacher toolbox! Session resources including presentation slides and referenced videos are available on Wes’ handouts wiki.

Minecraft in the Classroom and MinecraftEDU (May 2014)

Duration: 1:22:48

Published by Wesley A. Fryer

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This is an audio recording of Dr. Wesley Fryer’s final (7th) class for “Mapping Media to the Common Core: Part 2” with teachers in Montana on May 29, 2014. Wes taught this class via videoconference and online from Oklahoma City. This was part 2 of the “Simulations and Games” course module and focused primarily on Minecraft in the classroom and MinecraftEDU. This class is part of a seven part “Mapping Media to the Common Core: Vol 2” blended learning course offered through Montana CSPD and the University of Montana. Learn more about this course by reading the syllabus and checking out our class blog of student/teacher/participant work on KidBlog.org. Referenced resources in this presentation included:

  1. The Simulation or Game page on Mapping Media to the Common Core
  2. The MinecraftEDU page of Wes’ STEM curriculum website
  3. STEM Seeds PD Camp
  4. Scratch account for Amy’s student (shared in this tweet from May 24, 2014)

Simulations & Games: Part 1 of 2 (May 2014)

Duration: 0:51:49

Published by Wesley A. Fryer

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This is an audio recording of the last hour of Dr. Wesley Fryer’s class on “Simulations and Games: Part 1” on May 22, 2014. This class is part of a seven part “Mapping Media to the Common Core: Vol 2” blended learning course offered through Montana CSPD and the University of Montana. Learn more about this course by reading the syllabus and checking out our class blog of student/teacher/participant work on KidBlog.org. Referenced resources in this presentation included:

  1. The Simulation or Game page on Mapping Media to the Common Core
  2. The iPad Coding coding page of Wes’ STEM curriculum website

Family Oral History and Smartphones (May 2014)

Duration: 1:01:54

Published by Wesley A. Fryer

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This is an audio recording of Wesley Fryer’s presentation, “Family Oral History and Smartphones” on May 3, 2014, at the annual Mo-Ranch Mens Conference near Hunt, Texas. The session description was: “Do you wish someone had recorded an audio interview with your great grandfather or great grandmother? How about your own father or mother? How valuable would an audio recording be in which one of your now-deceased relatives shared stories of their life growing up? What would it mean to hear that person share about their faith and their relationship with God, or how prayer and God sustained them through a dark valley in their life? It would be priceless to you and your family. Come to this session to hear examples of recorded family oral histories, and learn how to use free apps for your smartphone (iPhone or Android) to both record and share audio interviews with members of your family, church and community.” Access the slides from this presentation as well as referenced resources on wiki.wesfryer.com/Home/handouts/familyhistory.